Heroes of the Storm vs. League of Legends: Which is the better MOBA?

You’ll have to be an avid fan of MOBA game to get to know the difference between Heroes of the storm (HOTs) and the League of the legends (LOL).  If asked to pick one, which one would you go for?

First, let’s have a look and see what kind of experience each of these game offers.

Game Mechanics

In League of Legends, there are two opposing teams, the blue team, and red team, comprised of five players. The primary objective for each team is to invade and destroy the nexus of the opposing team. The nexus is a structure that lies at the heart of a base protected by defensive structures. The summoner starts as a fairly weak character but gains strength and experience by accumulating gold and items as the game progress.

Conversely, Heroes of the Storm features fifteen battlegrounds in competitive play, each with its own challenges and objectives. It has a clear talent system and goal reward system that calls for teamwork.

Though LOLs’ components remain constant, each match is unique owing to different strategies each player uses. The game vastly uses one map, the Summoner Rift, though there are three other variations, namely Twisted Treeline, Howling Abyss, and Crystal Scar.

That said, let’s compare and contrast the two games.

HOTs VS. LOL

  1. Game length

HOTs is a high intensity and fast-paced game with action every two and a half minutes, and only last an average of 20 minutes. Interestingly, the 20 minutes is just the fast half, if not a third of the league of legends. The first phase of league legends takes about 14 minutes as the first turrets open up the lanes. A LOLs game takes an average of 40 minutes

  1. Objectives

Objectives are the center point of heroes of the storm. Focusing on achieving the objectives gives your team an upper hand in winning the match since completing each has its power rewards. These assignments keep you preoccupied and there’s really no time to excuse yourself from the action as you would in the league of legends, waiting on minions to kill for pieces of gold. In LOLs, these objectives are entirely optional, though they could make a difference as to wins and who loses.

  1. Team Fights

Heroes encourage teamwork and only the team that has cohesion and coordinates well can emerge the victor. A team is made of four heroes and they include a specialist, support, assassin a warrior and each hero has his special duty.

As for the league, a player’s experience is independent of the team’s performance. You can stay ahead or lag behind your team on multiple levels depending on how you are performing.

  1. Heroes Power

HOTs uses a talent system, thus it allows you to customize the power of your hero from a pool of talent, unlike in legends where your summoner’s power increases with kills, and items and gold collected. The HOTs’ player is able to customize each hero to balance the strengths and weaknesses of each other and to fit their style of play. The skill tree further helps players to augment the hero’s special traits and activate powers.

Conclusion

I don’t know between these two which one you would go for, but I’d suggest you try them both. Nonetheless, now with doubts surrounding the future of HOTs, it remains Leagues of Legends may continue its dominance.

 

 

 

 

 

 

 

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